About This Content From the convoy attacks in the Battle of the Atlantic to the fierce carrier battles on the Pacific front, the Second World War saw naval innovation in both tactics and technology. The war at sea takes center stage in Hearts of Iron IV: Man the Guns, a new expansion to Paradox Development Studio’s popular strategy wargame.Design your own ships and refit older models. Alter your convoy routes to avoid hungry wolf packs. Embrace or circumvent naval treaties and deal with the diplomatic consequences.Man the Guns also introduces new alternate history paths for the major democracies of the war and gives the freedom loving nations of the world more freedom to act before the war forces their hand. 1075eedd30 Title: Expansion - Hearts of Iron IV: Man the GunsGenre: Simulation, StrategyDeveloper:Paradox Development StudioPublisher:Paradox InteractiveFranchise:Hearts of Iron IVRelease Date: 28 Feb, 2019 Expansion - Hearts Of Iron IV: Man The Guns Download Epic Games I think that Man the Guns is the best Paradox DLC so far for HOI4. The focus trees are big and detailed, the ship system is fun to use (in my opinion) and the price tag, while it's a bit high, is much better than the other DLCs.. I have to say I'm not really happy with this DLC overall.I'm going to list the good features first. I love the expansion of the UK as being one of the main players in the war it was rather boring in the base game focus tree wise. It adds a very interesting path to federate the empire to make the British Empire one big playable super-state or to embrace communism or fascism, you can even federate the empire and then go down the fascism path and possibly the communism path although I haven't tried that combo yet.The Netherlands has become quite fun to play and I love to challenge myself to see how long I can hold out against the German onslaught. The 3 new paths for the Netherlands (Cave to Nazis, Cave to Brits, Self Determination) are all very varied and fun.Then there's the Mexican focus tree which is a very good way to add flavour to the Americas as that is usually the most boring of places in the game and even the American focus tree and senate system to make America alot less boring to play. I appreciate the expansion to America however, I'm going to have to start getting into the bad here because, if I'm being honest I still can't find much reason to play as America. I don't really find the Alt-History focuses that interesting either with there being a 2nd American civil war being the most boring and bland Alt-History idea that could have been taken.Compare this to waking the tiger. I would literally never have played as any of the Warlords or Manchuko if it wasn't for that DLC nut ever since it was added playing in Asia has become literally my most favourite thing to do in the game. I wish the same could have been done for North and South America but... I did the 2nd American revolution and then couldn't really be bothered playing as the US again.Now we need to talk about the naval overhaul...I like the addition of fuel and that is about it. I know a lot of the hardcore HOI4 players can easily do all the new naval mechanics but personally it has become way way way too complicated, with loads of new tech to be researched that I can't really bother doing as I can't see the immediate benefit of researching a random fire control system or whatever else there is because I'm just not going to notice an impact compared to researching industry or doctrines or even new weapons and upgrades. Overall this DLC has made me drift even further away from the naval mechanic and I'll often rely on a more capable ally to take the naval burden. Another big problem i've noticed is that alot of minor nations are basically castrated in terms of navy. If you don't start with one you literally can't build ships and will require one of the other DLCs to licence production which isn't very good at all.I can't say I recommend this DLC which is a shame because I really wanted it to be good and I had such high hopes after waking the tiger. I hope the next DLC is much better than this one because I still hope to play HOI4 for a long time.. Designing ships are pretty fun, especially making super powerful battleships which ends up being sunk by a horde of planes.. Don't like the new naval system.. HOI4 was supposed to simplify combat from previous versions of the HOI series and concentrate on the grand strategy.Man the Guns turned sea warfare in HOI4 into a needlessly over-complicated and micro-management system. In the right setting this would be an interesting concept, but now you have to micromanage your fleet composition and the new rules are completely un-intuitive. You need to spend some time just figuring out how the system works. This is a stark contrast to the rest of the game.Some of the reworks in the update are good, but sea management system is a romp in over thinking an expansion by the developer.. This in my opinion is one of the best DLCs that you can get for HOI4. It has more focus trees and improves many aspects of the game. I have really enjoyed the DLC but it is in my humble opinion pricing and if it was 15 dollars it would make it that much more enjoyable. My only critic would be the fact that they should add more visual models from the workshop because people have made some pretty cool stuff!
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